Nursery 4 and 5
Screen-free robotics for learning through play
SmartTEAM Workbook: Year 4 – Year 5
Each book is divided into three main themes: Movement, Sounds and Time, to introduce children to the basics of computational thinking, robotics and programming.
- 21 learning sessions.
- Storytelling.
- Gradual and cyclical learning.
Codit + Board with instruction cards
A board for programming simple instructions without the need for screens.
- 22 programming worksheets.
- 20 pieces of carpet.
- No internet connection is required.
- App available.

Are you interested? Drop us a line
Let’s arrange a 45-minute demo to find out about SmartTEAM and see how it can be implemented at your institution.
Book a demoTeacher’s Guide [Year 4]
Each session in the teacher’s guide has a corresponding section in the pupil’s book, with activities designed to explore the concepts through physical engagement, drawing on multiple forms of literacy and incorporating activities using the robotics kit. At the end of each session, metacognitive questions are posed.
- Guidelines to provide context for each activity.
- Materials and preparation of the venue.
- Downloads.
AN EDUCATIONAL PROPOSAL FOR
EACH YEAR GROUP
In nursery and the early years, they experiment with simple games and kits to learn the basics in a fun way; in the later years, they work on more complex projects, programme robots and tackle real-world challenges by combining technology and creativity.
At each educational level within SmartTEAM, pupils take part in programming, robotics and artificial intelligence activities tailored to their stage of learning.


